I was approached by Quince Imaging – specialists in 3D projection mapping – to create the Halloween-themed pre-show animation for the Sacramento Kings.
From the initial meeting I knew this would be a huge undertaking because the show was to last 60 seconds. The concepts Quince provided were really strong and got my creative juices going and I was given creative license to adapt them where I saw fit.
I made use of many tools within Cinema 4D to create each scene including the Character tools, MoGraph, Deformers and Team Render to name some.
The fantastic X-Particles plugin was used to drive the spider simulation and this was a lot of fun to create.
Final delivery was 3600×1920, so I created a mini render-farm in my studio and made use of Team Render to get the frames out of C4D and into After Effects for comping.
So yes, it was a fair amount of work to take on by myself, but I have to give credit to Jate and CJ at Quince who were extremely helpful and supportive throughout.
If you’d like to hear more about my process or how I achieved a certain effect, then please leave a comment below.
There’s also an article on CG Society about the project: Read “Game Changer”.
Primary software used: Cinema 4D, After Effects and Final Cut Pro
- Client: Sacramento Kings
- Agency: Quince Imaging
- Producer: CJ Davis
- Assistant Producer: Jate Earhart
- Concept: Quince Imaging
- Designer: Andy Needham
- 3D Lead and Direction: Andy Needham
- Sound Design: Andy Needham
- Sound Design Assistant: Jate Earhart
- Sound Mix: Jonathan Shakhovskoy @ Script